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Howdy, I'm Mike, a UK based 3D artist, game designer and occasional programmer. 

I specialise in creating 3D props environments for video games.

I have a long history in games design and development, with 8+ years as a 3D artist having used 3DS Max, Maya and Blender.

For my games I prefer to work in Unreal Engine, but I have experience with Unity too.

I have a penchant for mechanical constructs both in cyberpunk and steampunk themes, but occasionally dip into other genres.

This site serves as a compilation of the more developed projects that I've worked on over the years.

More of my work can be found on my Artstation and SketchFab pages:

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