Games
The Gateway | 2021-2022 | Sole Developer
Hookshot your way around as you explore a peculiar ruin of unknown origin.
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​My introduction to Unity and C# culminated in this short "game" where the player must use a grappling hook to navigate a temple, collecting coins and crystals to open the way forward.
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Made as part of my Games Design Masters degree.
Made using Blender, Substance Painter and Unity.




Surgeball | 2020-2021 | Sole Developer
Rocket League meets Halo in this multiplayer sci-fi ball sport of the future.
​Made as my final project during my Game Design BA Degree, I developed this online multiplayer sports shooter solo in 7 months.
​Models were created and animated in Blender, textured in Substance Painter and the game was made in Unreal Engine 4




Debug Dash | 2020 | Sole Developer
Step in to the digital shoes of a personified anti-virus.
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Made during my second year of my Games Design BA degree, Debug Dash sees the player take control of M.A.L (Malware Attack Language) as they fight viruses through cyberspace within a computer.
The game is heavily inspired by Tron.
Made using Blender, Photoshop and UE4.




Game Jams
Paranoimal | 2022 | Sole Developer
Paranoimal is a small top down collection game made for Snappy Guru's August game jam with the theme being "Ignorance is bliss".
In Paranoimal the player takes on the role of a thief who has broken into a haunted mansion and must find and secure what loot they can whilst avoiding the ghosts.
The twist is the ghosts don't like being looked at and will attack if the player does so. To survive the player should ignore the ghosts as much as possible either by looking away or blocking them out with music on their mp3 player, but use it sparingly as it battery wont last forever .
Paranoimal was made in 4 days by me alone in Unreal Engine 5. I created all assets with the exception of particle effects and sound effects which were sourced from the Unreal marketplace and freesound.org respectively.
Honkules | 2020 | Sole Developer
Honkules is a small platformer made for a 4 day jam during my time at Christ Church University. The theme was based around the usage of a song that each contender was given to work with. This game won the "Best overall game" category.
Honkules was made using Blender and Unreal Engine 4.
This was my first "Game" made in Unreal Engine